And the winner is … not me
April 17, 2010
I was working on a prototype of a board game for the contest on spielmaterial.de but got stuck. Still I like many single aspects of the game so far, but unfortunately it is not a complete game because some connecting elements are still missing. I won’t make it for the deadline so I decided to put the game aside for while. Kind of frustrating, but you can’t force creativity and ideas.
The good thing is, I’m now open for new game design ideas and the first steps on a new game tend to be the most fun. I’ll also try out some of the challenges of Brathwaite and Schreiber’s Challenges for Game Designers. Sounds like a good plan to start over again!